
#include "AudioListener.h"

#include <System/NotImplementedException.h>

using namespace Riccsson::System;
using namespace Riccsson::Xna::Framework::Audio;

AudioListener::AudioListener()
{

}


PROP3_GET_CPP(AudioListener, Riccsson::Xna::Framework::Vector3, Forward)
{
	throw NotImplementedException();
}

PROP3_SET_CPP(AudioListener, Riccsson::Xna::Framework::Vector3, Forward)
{
	throw NotImplementedException();
}

PROP3_GET_CPP(AudioListener, Riccsson::Xna::Framework::Vector3, Position)
{
	throw NotImplementedException();
}

PROP3_SET_CPP(AudioListener, Riccsson::Xna::Framework::Vector3, Position)
{
	throw NotImplementedException();
}

PROP3_GET_CPP(AudioListener, Riccsson::Xna::Framework::Vector3, Up)
{
	throw NotImplementedException();
}

PROP3_SET_CPP(AudioListener, Riccsson::Xna::Framework::Vector3, Up)
{
	throw NotImplementedException();
}

PROP3_GET_CPP(AudioListener, Riccsson::Xna::Framework::Vector3, Velocity)
{
	throw NotImplementedException();
}

PROP3_SET_CPP(AudioListener, Riccsson::Xna::Framework::Vector3, Velocity)
{
	throw NotImplementedException();
}

